Recently, foreign media interview with a senior vice president of Blizzard game design Rob Prado. Interview, Rob players care about some answers, including the immediate plans of the World of Warcraft series , Blizzard platform structures, the Blizzard new tour schedule Titan, Diablo God and StarCraft doubt. Now let's take a look at Blizzard will be how the future development of the game.
Q: "Panda mystery" formally launched feeling?
A: Very excited to start a new journey which so many players feel unusual
Q: World of Warcraft for almost eight years; is not more and more difficult to attract new players?
A: is not it. I admit fewer new players, but it took so long, there are still a lot of players playing this game.Personal feeling Warcraft players have even extended to the next generation.
Q: new piece of information is not better to do than ever before and more?
A: The game has been simple. We always say "do the game is difficult, next time do not have to last Yi, the last is more difficult than the last."
Q: MOP is the most attractive place is it?
A: Panda ah. This is not the most lovable of it? We always wanted to and Panda added World of Warcraft.Before the birth of ideas from Warcraft. The Frozen Throne Brewmaster. We think Panda join sooner or later.
Q: If you had unlimited funds and resources, you will be for the World of Warcraft add something material?
A: This is a good question. Sparklers, we will change the game screen, make it even more realistic, closer to the game now. World of Warcraft too old to be eligible, but still old. If you can picture doing more contemporary, the players will be more pleased.
Q: Blizzard in the past few years to improve a lot. You feel it is not already, or that there are platform upgrade plan?
A: I think we will never stop upgrading footsteps. Blizzard and now almost 15 years old. It there is always something to add. The new technology will appear, the new platform will increase, we will continue to add new features to the platform.
Q: online game design ideas in recent years is how to change? I think that the players today than eight years ago, has been quite different.
A: The biggest change is the growing popularity of online games. World of Warcraft just came out, many people say "crap game. Few people could have been networking, then stop playing the game online. This argument has been totally defeated. This is a social game and mobile gaming explosion era. All the games are more or less need to be networked. The network has become a must-have feature, rather than the vase in the window.
Q: The first few weeks of Heart of the Swarm start closed beta, do you think this piece of information can be lost players to lure back?
A: Of course. Front left certainly want to look at the follow-up of the interstellar trilogy. Initially, Starcraft 2 is set as part of this epic trilogy, allowing the player to be able to experience the entire story line. Obviously, we also look forward to the multiplayer mode players to increase a lot of elements. If you review the the StarCraft original, you know Brood War brought much progress. We hope to have the same effect in the Heart of the Swarm.
Q: Everyone is still very concerned about the Titan project. Do you know when it makes news? Now how many people in charge of this project?
A: Titan? Does it taste? This project is still in operation. I do not want to throw cold water to wholeheartedly look forward to the players. This is a big project, but also take a long time to do. I really do not know when it would not be released until the message.wow gold Of course, we are now being developed stage. Development group of almost 100 people.
Q: I heard that six years of development, is not it?
A: Let me think about it. I guess it depends on how you look, the group began to build when the very small.Several of us to exchange views with each other, the the painting point concept map. I have long quit the core team. Can tell you that the core development has been nearly four years, but four years not many people.
Q: Diablo 3 box office is not a good thing, a lot of problems. Despite the heavy snow the past few months has solved a lot of problems, but you think Diablo 3 or listing hurry? If you give your chance, you will not be postponed release?
A: Diablo 3's new code base to make this issue a bit obscure. Diablo 3 with a new engine, Blizzard just upgrade. Difficult for millions of players to test the system. When the beta of more than 200,000 people, then no problem. The influx of more than 20 times the player on the line after. So many fewer people on the problem does not appear. I can hardly say that the delayed sale will solve these problems. World of Warcraft online have a similar situation. Brand-new game engine and Battle.net platform, check up loopholes, let the game completely stable indeed a while.
Q: The players kept asking when it would upgrade the player models, this is also planning to do, you know when released? Difficulties are not so big?
A: still being planned. But not immediate tasks. The artistic director is still research, we have been talking about this matter. The difficult thing ... you want to upgrade the model? Upgrade or escalation? There the problem is with the whole game with updated or as a patch to upgrade? Not to be made a part of the piece of information? There are a lot of unknowns here, but we're happy to solve.
Q: Lich King left a big question, is the last patch and a new piece of information a difference of nearly one year, which resulted in the loss of a large number of players . CATA after the gap narrowed, but still exists, and huge. You did not intend to reduce this cycle, or said that they felt very good now?
A: I think we need to find a way to speed up the game content updates. Since World of Warcraft on-line, our progress has always lagged behind the half. There are many different reasons for this. Many people suggest that we recruit more developers. Well, some of us picky recruit people is very slow, slower allowed to join content development. Meanwhile, the game content is more and more complicated, which also reduces the rate of development. Booty is becoming more and more complex, the picture is more and more sophisticated, more and more diverse tasks. We recruit people to improve the quality rather than speed. But we really need to work harder, and hope that the next cycle can be improved.
Q: Diablo 3 has been released a few months, you can tell me how cash auction house do? Players whether to accept this feature, they repercussions How? New games or existing games will be similar systems?
A: for us, this feature is a bit weird smells. I think this is a big experiment, and it has a lot of advantages, also largely changed the game. The answer is difficult, in part because this is a cash auction house, partly because it was a auction house.
Forum, there are a lot of complaints, mostly about instant access to the best equipment in the game as well as the progress of the game and the process is demeaning. However, as long as the auction house, these things more or less there will be shoot things in gold but also let you have similar feelings. You must peel these factors from the cash system, cash system is indeed unique.
Now, the players will take the price card to look at the props in the game. Many games have similar, but easier to people accept micro Exchange system, but some people think it undermines the sense of the purity of the game. One important reason is that we have established this system we know there are a lot of third-party Web site to do the same thing. We believe that with its laissez-faire, it is better to provide a more secure trading platform. At this point, I think this system is very successful. In-house, we have done a lot of discussion on how to improve the auction house.